Nassir Shabanya

Software Developer
Damascus, Syria
+963 939 856 966
emeraldcraftwork@gmail.com
github.com/amelia7772

Abstract

Inquisitive, flexible problem solver with a sincere passion for open source technology and appreciation for quality software engineering. I'm always on the lookout for new challenges and learning opportunities.

To see my work, please visit my GitHub.

Technical Skills

Languages

JavaScript Java C# Python PHP C++ Ruby HTML/CSS SQL Rust Kotlin Odin Zig

Technologies

Node.js Unity PyGame

Concepts

Collision Physics Game Logic Backend Systems REST APIs

Strengths

Rapid Adaptation Algorithm Design

Key Projects

JavaScript Physics Engine
Personal Project
  • Created interactive canvas with movable ellipses
  • Implemented custom collision detection algorithms
  • Developed mathematical model for object interaction
C++ Assembler
Personal Project
  • Created my own custom CPU architecture (the ACX-8 architecture)
  • Developed an assembler for the ACX-8 architecture in C++
  • Developed an emulator for the ACX-8 CPU in C++
Machine Learning Library in C++
Personal Project
  • Developed the LibNeuralAI library for machine learning in C++
  • Implemented Flat and Convolutional neural networks
  • Ran test projects that utilized both types of neural networks
  • Developed an AI that could accurately recognize hand written digits from the famous MNIST dataset, using LibNeuralAI
Node.js Database Server
Backend Project
  • Built local server connecting to SQL database
  • Designed REST API endpoints for data management
  • Implemented secure authentication layer
Python Clicker Game
PyGame Project
  • Developed fully-functional incremental game
  • Implemented resource management and upgrade systems
  • Designed intuitive UI with progress tracking
  • Created custom animations and visual feedback
Android Game
Full-stack Project
  • Developed Java-based mobile game (Android)
  • Created functional storefront with PHP backend
  • Managed SQL database for game assets/downloads
2D Tower Defense
Unity Project
  • Adapted 3D tutorial into custom 2D game
  • Designed original game assets and rule systems
  • Implemented pathfinding and enemy AI logic

Technical Philosophy

I analyze unfamiliar languages like Zig through structural decomposition, transforming theoretical concepts into functional systems across paradigms.

Experience

Game Developer
Personal Projects | 2019–2025 | Damascus, Syria
  • Shipped 3 mobile games using Java (Android) and Unity
  • Created custom physics engines for 2D game interactions

Education

High School Graduation
2019–2022
  • Studied calculus (differential equations, advanced integration, derivation... etc), statistics, 3D linear algebra, 3D geometry, trigonometry, physics of fluids, special relativity, and optics.